![]() ![]() Our intelligent bots should be challenging enough, even for experienced players. We always suggest playing against the computer before playing against other people. If you're new to a game, playing against others can feel intimidating. We're always open to suggestions, so feel free to reach out to us with suggestions for improvements. We strive to make our games as easy to use as possible, but at the same time, we want our games to have all the necessary features to make multiplayer gaming a joy. Keep this in mind when deciding which friend to take into a fight.World of Card Games is filled with useful features that'll help you enjoy our classic card games to the fullest. Level 1 Donald can cast Fire because his MP is 3. Level 1 Goofy cannot cast Fire because his MP is zero. You may only cast a spell of the same level of MP one of your characters has. Some spells can heal, and do other things. These are also used to deal damage to Heartless. You may use as many Attack cards as you like per turn. They are played once and then discarded unless a card states otherwise. You may, however, level up your Goofy by discarding the lower level one.Īttack cards are used to deal more damage to the Heartless. So if a level 1 Goofy is in your party, you cannot place a level 2 Goofy in the other space. You may not place two of the same character in your party. If you have a level 2 friend in your party, you may then place a level 3, etc. If there is already a level 1 Friend in your party, you may then place a level 2. Keep an eye on the level, however, you may only place a level 0 or 1 Friend. Once a space in the party is empty, and it is still your turn, you may place a new party member there. Once you use a friend to attack a Heartless, it goes into the discard pile. However, you may swap out a party member for another member at the beginning of your turn. You may only have 2 friends in your party at a time. They buff up your attack value, and can use powerful spells to damage the Heartless. You also go back to the last world you were on and defeat new Heartless once you get there.įriend cards give you lots of support. Doing so will make you lose one Max HP, you must discard all friends, equipment, buffs and your hand. What if the Heartless you are facing is too tough and you are about to die? Well, you could always run from a battle. Let’s say you have 8 HP and you took 6 damage on the current world, you will go up to 9 HP on the next World after you have defeated all the Heartless on the current one. When you go to a new world, your Hit Points are restored to your current max HP. Then, you draw another World Card, and if it’s a level 1 world, then you only draw one Heartless from the Darkness Portal (You’ll only take on 3 Heartless max unless a card states otherwise). If you manage to defeat them, you level up and gain 1 Hit point. If it’s a level 1 and a level 5, you’ll be fighting both of those Heartless. The level of the Heartless does not matter. So if you draw a level 2 Traverse Town, two Heartless will be drawn from the Darkness Portal. The level of the current World Card will indicate how many Heartless will appear on that world. Instead, Hit Points are gained when you level up after defeating the Heartless on that world. You do not gain Heart points for visiting a new world. At the beginning of every round, you draw a world card from that pile. Your World Cards go in a separate pile from your deck, and the Darkness Portal. I’d say at least 5 because the idea would be to face a boss card at every 5th world. Okay, so I said 15 world cards, because that’s how many I used, but you could use 10, 20 or even 30 if you got em. At the beginning of the game, shuffle all of your Heartless into this deck. Also, Boss Cards should be kept separate as well. Keep this deck apart from the World Card Deck and your Deck. This could even be called the Heartless Deck, but if you got Nobody Cards you can throw those bad boys in there too. The Darkness Portal is where the Heartless come from. ![]() If you run out of Hit Points it’s game over. So if you can’t beat em, deal as much damage as you can so they deal less damage to you. In this version, you lose the amount of hit points by the remaining POW a Heartless deals you. In the real game, you lose a heart point after a challenge against your opponent. So it may be wise to throw some Donald’s in your deck, as your friends can cast magic too. You can only cast spells the same level as that number. The blue number is your magic value or “MP” if you will. The number in the red is your Attack value, this is how much damage you deal without any buffs or support. It’ll likely be Sora, but you may be lucky enough to have a Riku or a Roxas even. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |